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Blueprint Fallout?

4 years ago by CoryCould in Rocket League News

With more and more details for the future of Rocket League item accumulation coming to light, we are starting to create a more complete picture of the future trading landscape. One thing is for sure: This is a necessary change that had to be made as more and more games are turning away from the ‘loot-crate’ model. Epic Games, who recently acquired Rocket League, for example, knows all too well the issues that can stem from the previous gambling-esque model. So, for the purpose of discussion, I’ll be focusing on the intracommunity aspects of the upcoming change: Will item diversity take a hit? Will the lack of trade-ins deter players from revealing their blueprints? How will the trading community as a whole be affected? How will the Rocket League Youtube community adapt? What will be the effect on the Rocket-Pass reward system?


Will item diversity take a hit? Will the lack of trade-ins deter players from building their blueprints?

With the current loot-crate system, the diversity of items is almost overwhelming. There are 13 different crates currently in circulation, in addition to 5 different holiday-event crates, as well as 4 ‘retired’ crates that still may sit in some inventories and the various ‘golden’ options such as the Golden Pumpkin. This surplus of crates has come with unique item opportunities, albeit with some minor overlap between them. Most people end up getting items they weren’t aiming to obtain, but trade-ups kept their interest. There is a portion of the community that is entirely focused on trading and item accumulation; aiming to collect various items in every available color to achieve a ‘full-set’. This largely controlled prices for items that are not the popular mainstays; The Titanium White Zomba’s, White Draco’s, or Black Market Decals are few of the popular items that come to mind and have preceded to hold their value. Will players be seeing black and white only item usage with Black Market Decals also dominating the market? It is hard to conceive people looking to spend credits on the basic underappreciated decal or even FSL’s; Time will tell.


How will the trading community as a whole be affected? How will the Rocket League Youtube community adapt?

Live crate openings have been popularized by the streaming community and by well-known YouTubers like JonSandman. Crate openings were a draw for hundreds of thousands of viewers and the content creators of the community have put their own creative adaptations of these ‘openings’. After the recent release of updated information on blueprints, it seems the YouTubers and content creators can breathe a temporary sigh of relief: the suspense of these openings appears to be safely intact, but ONLY for the crates that you already own, which will become ‘unrevealed blueprints’. Now that the reveals have an entire item database to pull from, it could result in some even bigger surprises and epic content for the duration of their crate inventory. However, since the unrevealed blueprints will be untradeable, it seems the popularized crate openings have their days numbered. There are still many questions to be answered in this area: Are all blueprints created equal in terms of cost to ‘build’? Could certified Titanium White Draco’s possibly cost the same as those ‘beloved’ FGSP wheels?


What will be the effect on the Rocket-Pass reward system?

As it currently stands, players who purchased the Rocket-Pass for a given season are periodically rewarded unique items in addition to a crate key every 10 levels. With the implementation of blueprints, and therefore removal of keys, certain vocal members of the online community have voiced concern for what will replace it. A strong incentive for purchasing the Rocket Pass has been the possibility of being rewarded with the amount of keys that almost equals the value for the pass itself (granted you obtain level 110 to claim all available keys). Will the equal amount of credits slide in to seamlessly replace the current system?

It will no doubt take some time for the economy to adjust, but one thing is for sure: The entire community is waiting with bated breath to see what kind of items they wake up to come the morning of the impending Crate-to-Blueprint update

Comments

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goldenightbot

3 years ago
No I am the last comment
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SuperZero

3 years ago
This is rocket league!
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Faris_Yanbu

3 years ago
Kl new year new season
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vaporslave

4 years ago
dont care to read this book, I will say the blueprint system will and is already failing massively.
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xMystical_WolfxX

4 years ago
this fcked up update is because epic wants us to leave rocket league and play fortnite again bc it’s dead rn
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TMML01

4 years ago
i think there is a major problem with this sistem because the amount of credits we soent to build a blueprint doesnt match the amount of credits we can sell the item. Most of bms can be built for 2000 credits but his price market is maximum 750 credits
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WingedWolf

4 years ago
So... will the existing keys in our inventory still stay as blueprints?
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Marshmello_723

4 years ago
I think that this is going to change trading and that most ppl will stop
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SHARK_LION41

4 years ago
blueprints might be like a puzzle that we have to get all pieces in order to recieve the item we aiming for so i think the parts of blue print will increase prices for each piece of blueprint example tw zombas will be the first piece pf blueprint will be 1000 credits then 2nd will be 2000 3rd 5000 and 4th 10000 that only saying that will be divided in 4 pieces to built the blueprint just my personal opinion now will probably be able to trade credits or items even blue prints for those tht we need the good things is tht we will not be getting items that we dont want only getting the one we want
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GreenAvocado

4 years ago
this is going the completely ruin the current trading. all crate items are going to drop drastically if there is a blueprint for it
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WinnerOJD

4 years ago
Blueprints are just going to ruin trading completely
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SweetNSourTiger

4 years ago
I wonder the chances for blueprints because I have 34 totally awesome crates
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Er0rz8

4 years ago
Imagine the new blueprint alpha blueprints
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Er0rz8

4 years ago
CRATES R LIFE LETS GO MR JOHNSANDMAN!!!And plz dont remove training.BABY CHANGING STAITION MORE LIKE BABY HANGING STATION XD sorry for the cringe
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CallMeDarrkYT

4 years ago
everything in my inventory is non crate things like white octane but I have 2 things I have tw singularity and tw mainframe should I keep them or trade them away to get like black dieci as there non-crate also what should I get
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Dj_messagefirst

Platinum III · Division II
4 years ago
will there come a delete function for the stuff what is loced or blueprints you dont trade away
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DaBrainKillerZ06

4 years ago
From what I have heard crates will be replaced with blueprints what about golden pumkings or golden eggs what will happen to them
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oG_Offensive

4 years ago
My biggest problem that's very unanswered with this update is simple. When we "reveal" a blueprint, if it's a white zomba for instance, will that cost more to "build" than a rare decal? If so, which I have a feeling they will lean that way, that's entirely unfair and a complete rip off. That's my biggest worry at the moment personally.
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beefycactusyt

4 years ago
cross platform would be cool but there's no plans according to the news
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Soccerboss199

4 years ago
I have another question: What is going to happen to the crates when the update drops and are they going to be replaced by anything. Also will if all prices are going to change can we get cross platform trading please.
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blastea

4 years ago
Later in December bud.
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xlCronos

Diamond I · Division I
4 years ago
when will this in-game update happen?
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CMD

4 years ago
Although I did enjoy this read, I think it still basically boiled down to 'fingers crossed' they don't ruin trading. Maybe it would have been a bit more interesting to give possible action traders can take now such as 'XYZ' on YouTube stockpiling golden crates as he believes they'll shoot up in value.
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MyNameCantFit_17

4 years ago
What will be the ratio between keys and credits because i trade with them often, or will that not be a thing anymore
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ChaotIQ_SSB

4 years ago
The new credit system better have trade-able credits to replace key trading
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ChaotIQ_SSB

4 years ago
Please, don’t end trading, its been one of the best things RL could have ever done
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XxEpicQuiZzKidx

4 years ago
when will they come out?
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Twisted_VorteK

4 years ago
This is a great post, Thank you for making this. I will be sharing this with my community as you have answered most of my doubts.
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dav3

4 years ago
" Will the equal amount of credits slide in to seamlessly replace the current system?"



I mean, that's the least they can do, seeing as in fortnite the pass is 950 vbucks and you can earn a maximum of 1300 vbucks (IIRC) from the pass - so more than you actually spent on it.
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driftbox

Champion I · Division II
4 years ago
Trading won't be dead. I think we all have to appreciate that
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